🚨 Thresholds
Thresholds define when a rule match is considered serious enough to raise an alert.
You can think of them as a line in the sand — once crossed, Chipper takes action (e.g., sends an alert to your team).
🧾 Types of Thresholds
- Instance thresholds: e.g., “If this event happens more than 3 times in 10 minutes”
- Duration thresholds: e.g., “If a method takes longer than 20 minutes to complete”
⚙️ Configurable Options
Each threshold allows you to configure:
- Trigger value (count or duration)
- Time window
- Custom alert message
- Notification method (email, Slack, etc.)
🔗 Tied to Rules
Each threshold must be linked to a rule. A rule creates an event — and thresholds determine whether that event should generate an alert.