Skip to main content

🚨 Thresholds

Thresholds define when a rule match is considered serious enough to raise an alert.

You can think of them as a line in the sand — once crossed, Chipper takes action (e.g., sends an alert to your team).


🧾 Types of Thresholds

  • Instance thresholds: e.g., “If this event happens more than 3 times in 10 minutes”
  • Duration thresholds: e.g., “If a method takes longer than 20 minutes to complete”

⚙️ Configurable Options

Each threshold allows you to configure:

  • Trigger value (count or duration)
  • Time window
  • Custom alert message
  • Notification method (email, Slack, etc.)

🔗 Tied to Rules

Each threshold must be linked to a rule. A rule creates an event — and thresholds determine whether that event should generate an alert.